Writers: Scott Lobdell, Fabian Nicieza
Artists: Joe Madureira, Andy Kubert, Roger Cruz, Chris Bachalo
Collects: Uncanny X-Men #316-318, X-Men #36-37, Generation X #1-4, Generation X Ashcan Edition (1994-95)
Published: Marvel, 2010; $24.99
“The Phalanx Covenant” was the first modern comic book story I ever owned in its entirety. I still remember, at some point in the late ’90s, randomly stumbling across the issues (along with some of the earliest issues of the Clone Saga) buried amidst a stack of other books in the back corner of a KB Toys. The store gave them to me at some insane discount since the comics didn’t have a price tag, and I was instantly hooked. It wouldn’t be a stretch to say that the crossover was my gateway drug into superhero comics – not long after reading it, I went to the local comic store and started my first monthly pull list.
For that reason, as you can probably imagine, “The Phalanx Covenant” holds a special place in my heart. So does Generation X, the series that spun out of the crossover (which, not coincidentally, was also the first series I ever actively sought out in back issue form). So when Marvel announced the first volume of a Generation X Classic trade series, I was a lot more excited than I imagine the news really warranted. Still, I was a bit apprehensive about revisiting these stories – we can all come up things we enjoyed when we were younger that don’t exactly withstand the test of time (The Goonies, I’m looking at you!), and I didn’t want this to be another one.
For the most part, though, my fears were unwarranted. The issues of “The Phalanx Covenant” collected here actually hold up really well, and while they’re not perfect, they’re worlds better than most early to mid-’90s X-Men comics. For those unfamiliar with the story, it was unlike most other line-wide X-Men crossovers at the time in that it didn’t require you to read every single tie-in issue – in fact, “The Phalanx Covenant” was really a grouping of three separate but interrelated mini-crossovers, all of which address different (but related) events that happen to take place at the same time.
Just one of these three mini-crossovers, “Generation Next,” is collected in Generation X Classic, Vol. 1, which I think is actually a pretty smart decision on Marvel’s part, since it’s the only part of “The Phalanx Covenant” that really has any relevance to the beginning of Generation X. (All three parts do appear in the out-of-print trade X-Men: The Origin of Generation X, which I’ll be looking at in much more detail soon.) The four-part story, taking place across two issues each of X-Men and Uncanny X-Men, features the sonic-screaming Irish mutant Banshee and former X-villain Emma Frost in their attempt to track down a group of kidnapped teenage mutants. They’re also joined by Jubilee and Sabretooth – the latter of which, perhaps because he isn’t one of the story’s main focuses, actually doesn’t annoy me here.
The young mutants’ captors are the Phalanx, a group of techno-organic beings that share a collective consciousness and a hatred for all purely organic forms of life, especially mutants. Their motivation in this part of “The Phalanx Covenant” is to experiment on young mutants in order to determine why the Phalanx are unable to absorb people with mutant DNA into their hive-mind, the way they can with normal humans. Artists Joe Madureira and Andy Kubert draw a number of great fight sequences, but the story isn’t wall-to-wall action and that’s what I really like about it. Since the majority of the X-Men are out of the picture (they’ve also been kidnapped by the Phalanx, but their rescue is detailed in a different “Phalanx Covenant” mini-crossover), there’s plenty of time to be spent developing Banshee, Emma, and all of the newly introduced young mutants. The story ends on a heart-breaking but hopeful note, setting the stage for the new mutants to form the team Generation X, with Banshee and Emma serving as their mentors.
Immediately after “Generation Next,” we get a never-before-collected issue of Uncanny X-Men that serves as a bridge from “The Phalanx Covenant” to the first issue of Generation X. It’s the kind of rare “quiet” issue that I tend to enjoy quite a bit in team books, with characters just talking to one another and trying to come to emotional grips with recent events in their lives. In this case, the story focuses mostly on Jubilee as she prepares to leave the X-Men behind to join up with Generation X. Although it probably would have been more moving had Wolverine been present, given his role as a mentor to Jubilee over the years, the issue is still a fitting coda to her time with the team and a welcome inclusion in this trade.
Next, we finally enter into the Generation X series proper. By this point, we’ve already been introduced to the main cast of characters: Husk, a Southern girl with the power to shed her skin; Synch, who has the ability to emulate the powers of those around him; M, a super-strong girl with a big brain and an even bigger ego; Skin, an angry Mexican-American with a shady past who can, fittingly, stretch his skin (sort of like a less versatile Mr. Fantastic); and Jubilee, the former mall rat who can emit biokinetic fireworks.
Over the course of the first few issues, the team is also rounded out with Chamber, a moody British telepath who has been horribly disfigured by his near-uncontrollable energy powers, and Penance, a mute girl with razor-sharp red skin. (Mondo, another young mutant who joins Generation X fairly early on, appears only fleetingly in this volume.) The team even gains an archnemesis right off the bat in the form of Emplate, a genuinely menacing villain with a penchant for draining the life from young mutants, and who seems to have a mysterious connection to several of the main characters.
Before the first issue is even halfway through, the essence of each character’s personality has already been incredibly well defined. In fact, I doubt it’s possible to make it through the first half of this book without having already chosen a new favorite character or two. For me, it wasn’t actually one of the kids on the team (though I like them well enough), but Banshee, who takes up the role of headmaster at Xavier’s School for Gifted Youngsters. Lobdell has a great handle on the many different aspects of the character, portraying him on the one hand as a sort of father figure to Generation X, and on the other as a man unsure of his abilities as a mentor and role model.
In terms of production value, Generation X Classic is by far the nicest presentation I’ve ever seen for this material. The paper stock is less glossy than the old Origin of Generation X trade, and as a result the colors are softer, warmer, and more true to the look of the original issues. Marvel seems almost to have tailored the book to emphasize how truly amazing Chris Bachalo’s artwork is in Generation X; whereas the “Phalanx Covenant” art is certainly better than average for its time, Bachalo’s attention to facial details (I can’t remember a time, before or since, when Jubilee has appeared so emotive) and his innovative panel layouts clearly place him several years ahead of that time.
There are some great extra features at the end of the book too, including the Generation X Ashcan Edition, a preview comic for the series featuring character sketches and black-and-white pencils for a number of scenes from the first issue. Also included are a series of character timelines that were published as fold-out mini-posters in the original “Phalanx Covenant” issues, and while they’re not reprinted at full size, it’s still great to see them here.
Overall, Generation X is both one of the best comics that Marvel published in the 1990s and a great addition to Marvel’s “Classic” line. This volume ends at the perfect point, since the series was taken over by the “Age of Apocalypse” crossover for several months after the fourth issue. With any luck, Marvel will publish a second volume collecting more of the main series from the fifth issue onwards – heck, I’ll probably be the first in line to buy it if they do!
Rating: 4.5 out of 5
Sunday, May 22, 2011
Friday, May 13, 2011
Review: Blade: Black & White
Writers: Marv Wolfman, Chris Claremont, James Felder, Christopher GoldenArtists: Tony DeZuniga, Rico Rival, Gene Colan, Ladronn
Collects: Vampire Tales #8-9, Marvel Preview #3 & 6, Marvel: Shadows & Light #1, and Blade: Crescent City Blues #1 (1974-76, 1997, 1998)
Published: Marvel, 2004; $15.99
For fans of the Blade movies or the character’s other recent depictions in various animated series, video games, and even a short-lived live-action TV show, Blade: Black & White is likely to be a bit baffling. Collecting a rather strange hodgepodge of issues from throughout the decades, this book sticks with stories that portray a more “classic” version of the character than most people are probably used to seeing these days. Unlike the movie and TV versions, the original version of Blade was an afro-sporting, goggle-wearing, occasionally jive-talking black British vampire hunter. In other words, Wesley Snipes in a trench coat and sunglasses this character is not.
And while I’m sure I could appreciate such a “far out” character under the right circumstances (in fact, I do enjoy Blade’s 1970s appearances in Tomb of Dracula), the stories in this volume just didn’t really do it for me. One of the biggest problems, in my opinion, is that the writers don’t play up Blade’s inherent wackiness nearly as much as they should. Especially in the first few issues (a multi-part story that takes up the first half of the book), written at first by Marv Wolfman but then taken over by Chris Claremont, the mood is simply too gloomy for its own good. Blade’s first solo outing after a handful of guest appearances in Tomb of Dracula (a title which Wolfman was also writing at the time), the tale follows Blade’s adventures in London as a coven of vampires attempt to take over the city.
Here we see Blade’s origin recounted for the first time, albeit so confusingly that I didn’t even realize (until I had done some research) that this story wasn’t simply recapping some other comic that I hadn’t read. The story drags on for much too long, pulling in a variety of useless characters, including Blade’s exotic dancer girlfriend Safron and a barely-clothed female cop, who serve as little more than vampire food and/or hostages for Blade to rescue. It’s unbearably formulaic at times, with each fight between Blade and the vampires playing out in almost exactly the same way. Even the vampires apparently realize this partway through the story and, deciding that it would be too much trouble to keep trying to kill Blade, they settle on framing him for a child murder instead. (At least it’s original, anyway.)
The worst part, though, is that the reproduction for this first storyline is simply awful. As the title makes clear, this trade is a collection of black and white comics, and in this case the stories come from several issues of Marvel’s ongoing B&W horror magazine Vampire Tales. (A big chunk of the story also comes from an issue of Marvel Preview; I suspect these chapters were shunted out of Vampire Tales when someone at editorial realized how extraordinarily dull they were.) The standard practice for black and white collections like this one is for the company to reproduce the art from the original pencils and/or inks, but here it looks like Marvel has decided that poorly xeroxed copies of the original magazine pages will do instead. The linework is so washed out in places, in fact, that the action becomes utterly incomprehensible.
The second half of Blade: Black & White fares a bit better than the first. Immediately following the Wolfman/Claremont issues is a Wolfman-written issue of Marvel Preview with absolutely beautiful art by Gene Colan, who has been called the master of depicting shadow and light in comics, and not without good reason. Freed from Claremont’s penchant for overwriting and melodrama, Wolfman delivers a pretty interesting story here in which Blade comes face to face with a group of child vampires; sadly, the story is only six pages long.
The next story, a 12-page inventory piece published in the 1997 one-shot Marvels: Shadows & Light, is another success. James Felder’s plot follows Blade as he teams up with a local priest to infiltrate Dracula’s castle to finish off his archfoe once and for all. Although Ladronn’s style is much more akin to the likes of Mike Allred than Gene Colan, he manages to pull off an incredibly atmospheric feeling nonetheless. The setting is regal and spooky at the same time, and reminded me in a lot of ways of Castlevania (which just so happens to be my favorite video game series!). Strangely enough, the story ends on a horrifying cliffhanger, one that I don’t believe has ever been addressed since.
Colan returns on art duties for the trade’s final issue, a 1998 one-shot entitled Blade: Crescent City Blues which finds Blade and his old friend Hannibal King pitted against their old enemy Deacon Frost. The vampire directly responsible for the death of Blade’s mother, Frost is now leading his undead legions in an attempt to take over organized crime in New Orleans. (I can’t remember exactly what the rationale behind his plot was, but whatever it was, it didn’t strike me as particularly compelling.) Colan’s artwork, while not bad by any means, unfortunately isn’t as well-done as his earlier story; that, plus the fact that the story requires a bit of outside knowledge regarding some of Marvel’s lesser-known supernatural characters (including King, Frost and Doctor Voodoo), placed this one in the slightly-below-average category for me.
So, in the end, there were only 16 pages of Blade: Black & White (out of 144) that I legitimately enjoyed. But although I can’t recommend it at full price, it may be worth noting that I frequently see the book listed online for about the same price as a standard comic book issue. If you do come across it for that price, it’s probably worth considering – after all, if you end up liking Crescent City Blues more than I did (and really, I didn’t think it was too bad), that’s another 40 pages of potential enjoyment. If melodramatic Marvel vampire comics don’t sound like your bag, though, I’d have to say skip it.
Rating: 2 out of 5
Sunday, April 10, 2011
Review: Sabretooth: Back to Nature
Writer: Jorge GonzalezArtist: Frank Teran
Published: Marvel, 1998; $5.99
As I’ve mentioned a few times before, I’m not the biggest fan of villains who are psychopathic killers, or ones who are just straight-up evil. I’m much more interested in the complexities of a character like Magneto, who sincerely believes that he’s doing the right thing even when people are dying as the result of his actions. Characters like these give us the opportunity to reassess the heroes – to ask what reasons the “good guys” have for fighting, and thus to either affirm their actions as truly “heroic” or to recognize them as being more flawed than perhaps we initially thought.
Not so for a character like Sabretooth. Here is an individual who relishes in murder and depravity, for no other reason than that some people seem to think that makes him a good foil for Wolverine. And while I suppose he does occasionally work on that level – that is, as an external manifestation of the “man vs. beast” conflict constantly being played out in Wolverine’s mind – as his own character, Sabretooth is one-note and, quite frankly, boring. (One exception is Frank Tieri’s depiction of Sabretooth in the short-lived ongoing Weapon X series, in which the character takes a supporting role and is depicted as being slightly dynamic. Not coincidentally, this is one of the few comics where I find Sabretooth tolerable for more than a few pages.)
I’m the kind of person who’s always open to reevaluating these kinds of things, though, and I thought an original graphic novel starring Sabretooth might be just the thing to change my mind. However, Sabretooth: Back to Nature is every bit as dull as I’ve made the character out to be in the preceding paragraph. In the end, the book is really just a vehicle for a plot point that will later play itself out in X-Factor (more on that later). It’s a story that should have been told in a normal comic book – like X-Factor itself, for example – rather than thrown between two cardstock covers and slapped with a higher price tag.
Anyhow, the book begins with Sabretooth attempting to escape from a restraining collar designed to control his homicidal impulses. The collar is the handiwork of X-Factor, which at this point was basically a government-sponsored branch of the X-Men. At this point in Marvel history, Sabretooth was essentially the team’s captive, and he was regularly brought on missions with them. Interestingly, this wasn’t the first time the X-Men had attempted such a plan to “reform” Sabretooth, and it wouldn’t be the last either. Needless to say, it has yet to work out.
The story from here on out is almost too predictable to even go into details: the characters go after the killer, they all fight, and (shockingly) Sabretooth kills Chop Chop and his brother Yuri. There’s a subplot involving Wild Child’s inner struggle over whether it’s acceptable to kill people, but it’s rendered fairly impotent by the fact that the bad guys in this story are hardly portrayed as human beings at all. As I said, though, the main point of the story is to plant a seed that will later play itself out in X-Factor, and that happens when Sabretooth figures out a way to overcome his restraining collar in order to kill the bad guys.
So how does he do it? He steals some painkillers from Chop Chop and Yuri, then downs a few fistfuls of them so he can’t feel the electric shocks administered by the collar. Now, let’s think about this for a moment. According to writer Jorge Gonzalez, X-Factor has equipped Sabretooth with a collar that inhibits both his mutant powers and his killing instinct…but not the effects of painkillers? Seriously? Somehow, I think he could have come up with a better explanation for returning Sabretooth to his mass-murdering status quo.
I was going to describe how bad the art is in Back to Nature as well, but I think at this point I’ve already made my case against the book (rest assured, though, the art is pretty awful). Instead, I’ll just say that even though I was able to get this book for a mere fraction of its already low cover price, it wasn’t even slightly worth it. You may appreciate it a bit more if, unlike me, you actually enjoy reading about Sabretooth as a solo character – but, to be perfectly honest, I really doubt it.
Rating: 1 out of 5
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Sunday, March 20, 2011
Happy Anniversary, True Believers!
I can hardly believe that it’s already been a year since I started this blog! If the timestamps are to be believed, though, it was indeed one year ago today that I posted my first review, in which I spotlighted one of my favorite collected editions, The Amazing Spider-Man Omnibus, Vol. 1. Since then I’ve written and posted an additional 40 reviews, begun an annotated timeline of Marvel’s collected editions (more on that in a minute!), and made some great friends in the online comic book community. I’d like to thank everyone who has contributed to this blog in some way over the last year, whether you’ve read a review, left a comment, or browsed the timeline. I never imagined that I would accomplish so much at With Great Power in only a year, and I owe it to you guys.But enough with the sappy stuff. It wouldn’t be an anniversary if we didn’t celebrate somehow, right? So in honor of the occasion, I’ve made the biggest update to the Marvel TPB Timeline ever. The timeline now begins with the first issue of Marvel Comics in 1939 and goes all the way up to the start of the Secret Invasion crossover in 2008. I’ve done my best to make the information provided on big storylines like House of M and Civil War as understandable as possible, so I hope you enjoy those sections. (On the other hand, if you think I could do better, feel free to let me know – I’m always looking for new ways to improve the timeline!)
I didn’t ignore the period of time (1970-2005) that had already been covered, though. It’s been overhauled with new and more accurate annotations for many books, information on a variety of out-of-print collected editions (including the original Onslaught and Kurt Busiek Avengers trades), and books from Marvel’s most recent batch of solicitations. In other words, pretty much everything published in Marvel’s first 70 years is on the timeline! Of course, that doesn’t mean my work is even close to being done – the next step is to get the timeline totally caught up to the present day, and beyond that, I have a few other cool ideas. They’re a little too far off to talk about in much detail yet, but I’m pretty sure you’ll like ’em!
So that’s what you can expect in the immediate future in regards to the timeline, and it’s exciting stuff, to be sure. What about reviews, though? As you’ve probably noticed, those have been a bit less frequent in recent months than they used to be. The simple reason for that is that I’ve been so busy lately that it’s been hard to find the time to read, much less review, very many comics. For the next month, at least, the reviews will probably continue at a rate of about one every other week, although I may occasionally be able to post a review on off-weeks. In May, though, I hope to really get back into the reviewing groove and to make up for lost time with extra reviews on top of the planned weekly ones. Also, as I’ve mentioned before, I’ll be doing a creator-focused month during the summer, which I think will be a lot of fun. Who will the creator (or creators) be, you ask? That’s still a secret… although I can tell you that the books have already been picked out!
That’s about it for now. Thanks again for stopping by, and as always, if you have comments, questions, or feedback of any kind, you can either leave a comment here, email me at marveltimeline@gmail.com, or follow me on Twitter (@Dief88)!
Sunday, March 13, 2011
Some Thoughts on Collecting Venom
While I haven’t been an avid buyer of individual comic issues for a few years now (other than Amazing Spider-Man, which I still follow religiously), today I decided to pick up the first issue of Marvel’s new Venom series, written by Rick Remender and penciled by Tony Moore. It’s a pretty decent comic, as it turns out, although I don’t know that I’ll continue to buy it in single issue form. But this post won’t be too concerned with the actual content of that comic – instead, I’d like to talk about something interesting I noticed on the letters page, which for this first issue is simply a column written by the book’s editor, Stephen Wacker.He begins by discussing a bit of Venom’s publishing history, emphasizing that Venom #1 is the 90th issue to star everyone’s favorite brain-munching alien symbiote. (In other words, you can expect the book to change its numbering for a “100th issue extravaganza” in just under a year!) Then – and this is what I find most interesting – he recommends several collected editions for readers who would like to learn more about the character:
What’s so interesting about this, you might ask? Well, of the seven trades Wacker recommends, four of them are actually out of print – and I don’t mean recently out of print, but for more than ten years in some cases! Let’s take a look at each of the trades in Wacker’s list, starting with the first one; throughout, I’ll discuss some of the list’s problems and end with a few suggestions on how Marvel might address them.
Spider-Man vs. VenomSpider-Man: Venom Returns
Venom: Lethal ProtectorThe next two trades that Wacker mentions, Venom vs. Carnage
This brings us to the final trade on Wacker’s list, Venom: Carnage UnleashedAs we can see, then, Wacker’s list of Venom trade recommendations is pretty problematic, not because of the quality of the books themselves, but because most of them haven’t been available at a reasonable price for years. That isn’t Wacker’s fault, though, and I certainly don’t mean to seem like I’m attacking him. The fact that this is the best list he could come up with actually speaks more to a failure on the part of Marvel’s collected editions department than anything else. You would think, with a brand-new series coming out starring a character as popular as Venom, that Marvel might take a bit more initiative in making sure that more than two or three trades starring that character were readily available.
I do have to give the trade department some credit, though. Just this month, Marvel released Venom by Daniel Way Ultimate CollectionWith the exception of the Daniel Way trade, all of the books I just mentioned collect Spider-Man comics in which Venom happened to appear. But what about the 89 comic books starring Venom that Wacker talks about in his column? Much like what’s happened with the Clone Saga over the last few years, I think a good deal of nostalgia for these comics has built up lately and that there’s a viable market for reprints of these issues. I, for one, would certainly be interested in buying a series of Venom Classic trades collecting the character’s various series from the mid-nineties. After all, if Gambit, War Machine, and the Danny Ketch version of Ghost Rider are worthy of Marvel’s “Classic” line, why not Venom?
So what do you think? Has Marvel really done a poor job of collecting Venom over the years, or am I giving them the short shrift? And while we’re at it, what are your favorite Venom storylines, and which ones would you like to see collected (or re-collected)? Feel free to leave a comment or send me an email at marveltimeline@gmail.com with your thoughts!
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