Writers: Scott Lobdell, Fabian Nicieza, Todd DeZago, Larry Hama
Artists: Joe Madureira, Andy Kubert, Jan Duursema, Roger Cruz, Tony Daniel, Ken Lashley, Steve Epting, Adam Kubert, Steve Skroce, Chris Bachalo
Collects: Uncanny X-Men #316-317, X-Men #36-37, X-Factor #106, X-Force #38, Excalibur #82, Wolverine #85, Cable #16, Generation X #1 (1994)
Published: Marvel, 2001; $24.95
As I mentioned in my review of Generation X Classic, Vol. 1, “The Phalanx Covenant” was a mid-’90s X-Men crossover consisting of three smaller parts. The first, and the most important in terms of overall Marvel continuity, was “Generation Next,” which followed Banshee and Emma Frost in their attempt to free the future members of Generation X from the clutches of the techno-organic alien race known as the Phalanx.
This story was recently collected in the first volume of Generation X Classic, but left out were the other two parts of the crossover. The entire crossover (along with the first issue of Generation X) has only ever been collected once, in the trade paperback X-Men: The Origin of Generation X. The book is subtitled “Tales of the Phalanx Covenant,” and to be honest that’s probably what the trade should have been officially called, since half of it has absolutely nothing to do with Generation X at all. Inaccurate branding aside, though, it’s a pretty good crossover for the most part, and the trade is worth seeking out if you’re interested in getting the entire story.
“Generation Next” is certainly the best of the three parts (and I’ll avoid talking too much about it here, since I discussed it at length in my last review), but “Life Signs,” featuring X-Factor, X-Force, and Excalibur, is a solid read as well. Considering there are three mutant teams involved, the writers do a pretty good job of giving each character a purpose and at least a little bit of face time. For the most part, though, the story focuses on Cannonball, Wolfsbane, Forge, and the mysterious Douglock as they take the fight to the Phalanx’s home base.
Douglock is a particularly interesting character – having first appeared just a few months earlier (in the pages of Excalibur), he’s a sort of combined reincarnation of Doug Ramsey and Warlock, two X-Men characters who had been killed off some years earlier. Through him we learn a great deal about the nature of the Phalanx: as it turns out, they were artificially engineered from DNA harvested from Warlock’s ashes after he died. Techno-organic in nature himself, Douglock imbues the Phalanx with a level of humanity not seen in the other parts of the crossover.
“Final Sanction,” the third and final part of “The Phalanx Covenant,” is far less subtle and much more action-oriented than the others. In fact, “dumb” might not be an inaccurate way to describe it. Reading it, I felt like I was watching a Michael Bay movie; there’s simply so much going on in each panel that I was left constantly wondering about what exactly I was looking at. I usually enjoy Adam Kubert’s artwork, but here I just felt as though he was trying to do too much in too little space.
The story in “Final Sanction” is the most straightforward of any part of the crossover. It mostly revolves around Wolverine, Cable, Cyclops, and Jean Grey blowing things up because, for some reason I never happened to catch, doing so is integral to saving the rest of the X-Men (who have been captured by the Phalanx). None of it makes much sense, and although it’s only two issues long it definitely begins to drag towards the end. However, I must admit to being intrigued by the intense hostility between Wolverine and Cable in these issues, which is something I don’t remember ever seeing in more recent comics featuring the two characters. The origins of their feud aren’t explained here, but I would be interested to read more about it at some point.
The trade ends with the first issue of Generation X which, as I’ve mentioned before, is one of my favorite comic book series of the 1990s; it’s definitely worth reading in some format, whether it’s in this book or in Generation X Classic. Which trade is “better” is really just a matter of preference: are you more interested in the characters from Generation X, or in reading “The Phalanx Covenant” in its entirety? If it’s the former, then you’re better off with Generation X Classic – which, on top of including an additional issue of Uncanny X-Men, also has better paper quality and better presentation overall.
The Origin of Generation X, on the other hand, in the style of most Marvel trades from the early 2000s, uses an inferior dot-based coloring method and relegates issue covers to the back of the book. Since it’s the only trade to ever collect “Life Signs,” though, it’s not a bad purchase if you can find it at a good discount. It’s entirely possible that Marvel will eventually release a new collection of “The Phalanx Covenant,” perhaps in a nice oversized hardcover (as it has for other early-‘90s crossovers like X-Tinction Agenda and X-Cutioner’s Song), but for now, The Origin of Generation X is a suitable enough way to read it. It’s just not, as the title might have you believe, the best way of reading up on Generation X.
Rating: 3.5 out of 5
Showing posts with label Joe Madureira. Show all posts
Showing posts with label Joe Madureira. Show all posts
Tuesday, June 14, 2011
Review: X-Men: The Origin of Generation X
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Sunday, May 22, 2011
Review: Generation X Classic, Vol. 1
Writers: Scott Lobdell, Fabian Nicieza
Artists: Joe Madureira, Andy Kubert, Roger Cruz, Chris Bachalo
Collects: Uncanny X-Men #316-318, X-Men #36-37, Generation X #1-4, Generation X Ashcan Edition (1994-95)
Published: Marvel, 2010; $24.99
“The Phalanx Covenant” was the first modern comic book story I ever owned in its entirety. I still remember, at some point in the late ’90s, randomly stumbling across the issues (along with some of the earliest issues of the Clone Saga) buried amidst a stack of other books in the back corner of a KB Toys. The store gave them to me at some insane discount since the comics didn’t have a price tag, and I was instantly hooked. It wouldn’t be a stretch to say that the crossover was my gateway drug into superhero comics – not long after reading it, I went to the local comic store and started my first monthly pull list.
For that reason, as you can probably imagine, “The Phalanx Covenant” holds a special place in my heart. So does Generation X, the series that spun out of the crossover (which, not coincidentally, was also the first series I ever actively sought out in back issue form). So when Marvel announced the first volume of a Generation X Classic trade series, I was a lot more excited than I imagine the news really warranted. Still, I was a bit apprehensive about revisiting these stories – we can all come up things we enjoyed when we were younger that don’t exactly withstand the test of time (The Goonies, I’m looking at you!), and I didn’t want this to be another one.
For the most part, though, my fears were unwarranted. The issues of “The Phalanx Covenant” collected here actually hold up really well, and while they’re not perfect, they’re worlds better than most early to mid-’90s X-Men comics. For those unfamiliar with the story, it was unlike most other line-wide X-Men crossovers at the time in that it didn’t require you to read every single tie-in issue – in fact, “The Phalanx Covenant” was really a grouping of three separate but interrelated mini-crossovers, all of which address different (but related) events that happen to take place at the same time.
Just one of these three mini-crossovers, “Generation Next,” is collected in Generation X Classic, Vol. 1, which I think is actually a pretty smart decision on Marvel’s part, since it’s the only part of “The Phalanx Covenant” that really has any relevance to the beginning of Generation X. (All three parts do appear in the out-of-print trade X-Men: The Origin of Generation X, which I’ll be looking at in much more detail soon.) The four-part story, taking place across two issues each of X-Men and Uncanny X-Men, features the sonic-screaming Irish mutant Banshee and former X-villain Emma Frost in their attempt to track down a group of kidnapped teenage mutants. They’re also joined by Jubilee and Sabretooth – the latter of which, perhaps because he isn’t one of the story’s main focuses, actually doesn’t annoy me here.
The young mutants’ captors are the Phalanx, a group of techno-organic beings that share a collective consciousness and a hatred for all purely organic forms of life, especially mutants. Their motivation in this part of “The Phalanx Covenant” is to experiment on young mutants in order to determine why the Phalanx are unable to absorb people with mutant DNA into their hive-mind, the way they can with normal humans. Artists Joe Madureira and Andy Kubert draw a number of great fight sequences, but the story isn’t wall-to-wall action and that’s what I really like about it. Since the majority of the X-Men are out of the picture (they’ve also been kidnapped by the Phalanx, but their rescue is detailed in a different “Phalanx Covenant” mini-crossover), there’s plenty of time to be spent developing Banshee, Emma, and all of the newly introduced young mutants. The story ends on a heart-breaking but hopeful note, setting the stage for the new mutants to form the team Generation X, with Banshee and Emma serving as their mentors.
Immediately after “Generation Next,” we get a never-before-collected issue of Uncanny X-Men that serves as a bridge from “The Phalanx Covenant” to the first issue of Generation X. It’s the kind of rare “quiet” issue that I tend to enjoy quite a bit in team books, with characters just talking to one another and trying to come to emotional grips with recent events in their lives. In this case, the story focuses mostly on Jubilee as she prepares to leave the X-Men behind to join up with Generation X. Although it probably would have been more moving had Wolverine been present, given his role as a mentor to Jubilee over the years, the issue is still a fitting coda to her time with the team and a welcome inclusion in this trade.
Next, we finally enter into the Generation X series proper. By this point, we’ve already been introduced to the main cast of characters: Husk, a Southern girl with the power to shed her skin; Synch, who has the ability to emulate the powers of those around him; M, a super-strong girl with a big brain and an even bigger ego; Skin, an angry Mexican-American with a shady past who can, fittingly, stretch his skin (sort of like a less versatile Mr. Fantastic); and Jubilee, the former mall rat who can emit biokinetic fireworks.
Over the course of the first few issues, the team is also rounded out with Chamber, a moody British telepath who has been horribly disfigured by his near-uncontrollable energy powers, and Penance, a mute girl with razor-sharp red skin. (Mondo, another young mutant who joins Generation X fairly early on, appears only fleetingly in this volume.) The team even gains an archnemesis right off the bat in the form of Emplate, a genuinely menacing villain with a penchant for draining the life from young mutants, and who seems to have a mysterious connection to several of the main characters.
Before the first issue is even halfway through, the essence of each character’s personality has already been incredibly well defined. In fact, I doubt it’s possible to make it through the first half of this book without having already chosen a new favorite character or two. For me, it wasn’t actually one of the kids on the team (though I like them well enough), but Banshee, who takes up the role of headmaster at Xavier’s School for Gifted Youngsters. Lobdell has a great handle on the many different aspects of the character, portraying him on the one hand as a sort of father figure to Generation X, and on the other as a man unsure of his abilities as a mentor and role model.
In terms of production value, Generation X Classic is by far the nicest presentation I’ve ever seen for this material. The paper stock is less glossy than the old Origin of Generation X trade, and as a result the colors are softer, warmer, and more true to the look of the original issues. Marvel seems almost to have tailored the book to emphasize how truly amazing Chris Bachalo’s artwork is in Generation X; whereas the “Phalanx Covenant” art is certainly better than average for its time, Bachalo’s attention to facial details (I can’t remember a time, before or since, when Jubilee has appeared so emotive) and his innovative panel layouts clearly place him several years ahead of that time.
There are some great extra features at the end of the book too, including the Generation X Ashcan Edition, a preview comic for the series featuring character sketches and black-and-white pencils for a number of scenes from the first issue. Also included are a series of character timelines that were published as fold-out mini-posters in the original “Phalanx Covenant” issues, and while they’re not reprinted at full size, it’s still great to see them here.
Overall, Generation X is both one of the best comics that Marvel published in the 1990s and a great addition to Marvel’s “Classic” line. This volume ends at the perfect point, since the series was taken over by the “Age of Apocalypse” crossover for several months after the fourth issue. With any luck, Marvel will publish a second volume collecting more of the main series from the fifth issue onwards – heck, I’ll probably be the first in line to buy it if they do!
Rating: 4.5 out of 5
Artists: Joe Madureira, Andy Kubert, Roger Cruz, Chris Bachalo
Collects: Uncanny X-Men #316-318, X-Men #36-37, Generation X #1-4, Generation X Ashcan Edition (1994-95)
Published: Marvel, 2010; $24.99
“The Phalanx Covenant” was the first modern comic book story I ever owned in its entirety. I still remember, at some point in the late ’90s, randomly stumbling across the issues (along with some of the earliest issues of the Clone Saga) buried amidst a stack of other books in the back corner of a KB Toys. The store gave them to me at some insane discount since the comics didn’t have a price tag, and I was instantly hooked. It wouldn’t be a stretch to say that the crossover was my gateway drug into superhero comics – not long after reading it, I went to the local comic store and started my first monthly pull list.
For that reason, as you can probably imagine, “The Phalanx Covenant” holds a special place in my heart. So does Generation X, the series that spun out of the crossover (which, not coincidentally, was also the first series I ever actively sought out in back issue form). So when Marvel announced the first volume of a Generation X Classic trade series, I was a lot more excited than I imagine the news really warranted. Still, I was a bit apprehensive about revisiting these stories – we can all come up things we enjoyed when we were younger that don’t exactly withstand the test of time (The Goonies, I’m looking at you!), and I didn’t want this to be another one.
For the most part, though, my fears were unwarranted. The issues of “The Phalanx Covenant” collected here actually hold up really well, and while they’re not perfect, they’re worlds better than most early to mid-’90s X-Men comics. For those unfamiliar with the story, it was unlike most other line-wide X-Men crossovers at the time in that it didn’t require you to read every single tie-in issue – in fact, “The Phalanx Covenant” was really a grouping of three separate but interrelated mini-crossovers, all of which address different (but related) events that happen to take place at the same time.
Just one of these three mini-crossovers, “Generation Next,” is collected in Generation X Classic, Vol. 1, which I think is actually a pretty smart decision on Marvel’s part, since it’s the only part of “The Phalanx Covenant” that really has any relevance to the beginning of Generation X. (All three parts do appear in the out-of-print trade X-Men: The Origin of Generation X, which I’ll be looking at in much more detail soon.) The four-part story, taking place across two issues each of X-Men and Uncanny X-Men, features the sonic-screaming Irish mutant Banshee and former X-villain Emma Frost in their attempt to track down a group of kidnapped teenage mutants. They’re also joined by Jubilee and Sabretooth – the latter of which, perhaps because he isn’t one of the story’s main focuses, actually doesn’t annoy me here.
The young mutants’ captors are the Phalanx, a group of techno-organic beings that share a collective consciousness and a hatred for all purely organic forms of life, especially mutants. Their motivation in this part of “The Phalanx Covenant” is to experiment on young mutants in order to determine why the Phalanx are unable to absorb people with mutant DNA into their hive-mind, the way they can with normal humans. Artists Joe Madureira and Andy Kubert draw a number of great fight sequences, but the story isn’t wall-to-wall action and that’s what I really like about it. Since the majority of the X-Men are out of the picture (they’ve also been kidnapped by the Phalanx, but their rescue is detailed in a different “Phalanx Covenant” mini-crossover), there’s plenty of time to be spent developing Banshee, Emma, and all of the newly introduced young mutants. The story ends on a heart-breaking but hopeful note, setting the stage for the new mutants to form the team Generation X, with Banshee and Emma serving as their mentors.
Immediately after “Generation Next,” we get a never-before-collected issue of Uncanny X-Men that serves as a bridge from “The Phalanx Covenant” to the first issue of Generation X. It’s the kind of rare “quiet” issue that I tend to enjoy quite a bit in team books, with characters just talking to one another and trying to come to emotional grips with recent events in their lives. In this case, the story focuses mostly on Jubilee as she prepares to leave the X-Men behind to join up with Generation X. Although it probably would have been more moving had Wolverine been present, given his role as a mentor to Jubilee over the years, the issue is still a fitting coda to her time with the team and a welcome inclusion in this trade.
Next, we finally enter into the Generation X series proper. By this point, we’ve already been introduced to the main cast of characters: Husk, a Southern girl with the power to shed her skin; Synch, who has the ability to emulate the powers of those around him; M, a super-strong girl with a big brain and an even bigger ego; Skin, an angry Mexican-American with a shady past who can, fittingly, stretch his skin (sort of like a less versatile Mr. Fantastic); and Jubilee, the former mall rat who can emit biokinetic fireworks.
Over the course of the first few issues, the team is also rounded out with Chamber, a moody British telepath who has been horribly disfigured by his near-uncontrollable energy powers, and Penance, a mute girl with razor-sharp red skin. (Mondo, another young mutant who joins Generation X fairly early on, appears only fleetingly in this volume.) The team even gains an archnemesis right off the bat in the form of Emplate, a genuinely menacing villain with a penchant for draining the life from young mutants, and who seems to have a mysterious connection to several of the main characters.
Before the first issue is even halfway through, the essence of each character’s personality has already been incredibly well defined. In fact, I doubt it’s possible to make it through the first half of this book without having already chosen a new favorite character or two. For me, it wasn’t actually one of the kids on the team (though I like them well enough), but Banshee, who takes up the role of headmaster at Xavier’s School for Gifted Youngsters. Lobdell has a great handle on the many different aspects of the character, portraying him on the one hand as a sort of father figure to Generation X, and on the other as a man unsure of his abilities as a mentor and role model.
In terms of production value, Generation X Classic is by far the nicest presentation I’ve ever seen for this material. The paper stock is less glossy than the old Origin of Generation X trade, and as a result the colors are softer, warmer, and more true to the look of the original issues. Marvel seems almost to have tailored the book to emphasize how truly amazing Chris Bachalo’s artwork is in Generation X; whereas the “Phalanx Covenant” art is certainly better than average for its time, Bachalo’s attention to facial details (I can’t remember a time, before or since, when Jubilee has appeared so emotive) and his innovative panel layouts clearly place him several years ahead of that time.
There are some great extra features at the end of the book too, including the Generation X Ashcan Edition, a preview comic for the series featuring character sketches and black-and-white pencils for a number of scenes from the first issue. Also included are a series of character timelines that were published as fold-out mini-posters in the original “Phalanx Covenant” issues, and while they’re not reprinted at full size, it’s still great to see them here.
Overall, Generation X is both one of the best comics that Marvel published in the 1990s and a great addition to Marvel’s “Classic” line. This volume ends at the perfect point, since the series was taken over by the “Age of Apocalypse” crossover for several months after the fourth issue. With any luck, Marvel will publish a second volume collecting more of the main series from the fifth issue onwards – heck, I’ll probably be the first in line to buy it if they do!
Rating: 4.5 out of 5
Friday, June 11, 2010
Review: Deadpool Classic, Vol. 1
Writers: Fabian Nicieza, Rob Liefeld, Mark Waid, Joe KellyArtists: Rob Liefeld, Joe Madureira, Ian Churchill, Lee Weeks, Ken Lashley, Ed McGuinness
Collects: New Mutants #98, Deadpool: The Circle Chase #1-4, Deadpool (1994) #1-4, Deadpool (1997) #1
Published: Marvel, 2008; $29.99
For whatever reason, Deadpool has come pretty much out of nowhere over the last few years to become one of Marvel’s biggest-selling characters. He’s always had a devoted following, to be sure, but the current Deadpool craze is fairly unprecedented, with the character currently appearing in almost as many comics per month as the likes of Spider-Man and Wolverine. I’m not sure yet where I weigh in on the matter – I find the character interesting, although perhaps not enough to read him in half a dozen comics every month – but either way, in light of Deadpool’s current popularity it seems only fitting to take a look back at where it all began, which is what Marvel’s Deadpool Classic trade series has set out to do.
Deadpool Classic, Vol. 1 begins, fittingly enough, with the character’s first appearance in New Mutants #98 (first published February 1991). As with most things written and/or drawn by Rob Liefeld, to call this issue “subpar” would be a tremendous compliment. Deadpool, in this first incarnation, is vintage Liefeld – a completely unremarkable character with big guns and a whole mess of bulky, impractical “gear” who briefly shows up to attack Cable and his mutant protégés. His role isn’t significant to the series’ ongoing plot at all, but rather a means of biding time while Liefeld and scripter Fabian Nicieza develop a boring subplot featuring Gideon (another Liefeld creation which, along with most of what happened at Marvel in the early 1990s, is best forgotten).
The book jumps a few years ahead from this point to Deadpool: The Circle Chase, a four-issue miniseries from 1993 which revolves around a number of criminals all on a hunt for the will of Mr. Tolliver (an illegal weapons merchant, actually Cable’s son in disguise, who was for some reason or another assumed dead at this point). At times it reads sort of like a “who’s who” of the characters in Marvel’s early-‘90s D-list, which isn’t a plus considering I wasn’t particularly fond of the direction in which even the A-listers were headed at the time. This isn’t helped by the presence of Juggernaut and Black Tom, a duo that quite frankly bores me to tears and who I don’t think I’ve ever been able to take completely seriously.
But unlike in his initial appearance, Deadpool finally starts to show some personality in The Circle Chase, and for that alone I don’t think the series is a total wash. Although he acts like a jerk for most of the time, we’re treated at the end, in his interactions with ex-girlfriend Copycat, to a rare glimpse at the character’s compassionate side. Add to that a fairly competent job on the artwork (for the ‘90s, at least) by Joe Madureira, and I’d rate The Circle Chase as being slightly above average overall, although just barely.
It’s followed in this collection by another Deadpool miniseries from 1994 (called just Deadpool this time, although it was retroactively subtitled Sins of the Past when it was collected in 1997), written by Mark Waid and drawn mostly by Ian Churchill. Juggernaut and Black Tom rear their ugly heads again, unfortunately, but for whatever reason I didn’t mind them as much in this story. Perhaps it’s because Waid is a much better writer than Fabian Nicieza, who wrote both New Mutants #98 and The Circle Chase, but I think it’s also because the second series’ main emphasis is on the ongoing relationship between Deadpool and Siryn (member of X-Force, daughter of Banshee, and niece of Black Tom). Deadpool is infatuated with her from the moment they meet, and Waid creates legitimate tension between them as she first resists his advances and later begins to warm up to him.
Churchill’s art is characterized by his penchant for drawing far more lines than could ever be considered practical, but surprisingly enough, I enjoyed it in this series. Linework aside, his figures are well-proportioned (other than Juggernaut, obviously, who looks just as massively over-the-top as he should) and he does some interesting things in terms of panel composition. Lee Weeks does a nice-looking flashback sequence in the second issue, and Ken Lashley takes over for Churchill for a few pages in issues three and four. In the latter, curiously, Lashley draws five pages right in the middle of an action sequence – these are some of the only pages in the series to show Deadpool unmasked, and my guess is that someone in editorial felt Churchill’s version of Deadpool’s face (seen briefly in the first issue) was a bit too grotesque to be revisited. I’m curious as to whether Churchill ever drew these pages before it was decided that Lashley would do the final versions; if so, I think they would be really interesting to see.
Deadpool made a number of appearances in the pages of X-Force before and after his two miniseries, none of which are collected here. I’m not sure whether that’s a good or bad thing – I’ve never read them, and I suspect they weren’t very good – but a page or two explaining the events that take place in those issues would have been appreciated. As it is, I’m left slightly confused by the collection’s final story, the premiere issue of Deadpool’s first ongoing series from 1997. Published three years after the Mark Waid miniseries, it makes vague references to developments in the Deadpool/Siryn relationship that took place during the time between – something I would have preferred to read about rather than the issue’s actual story, which involves Deadpool fighting Sasquatch in the wastes of Antarctica. It’s not bad, I guess, but it’s obvious that Marvel only included it in this collection to entice readers to buy the second volume of Deadpool Classic, which continues with the second issue of Deadpool’s ongoing series.
Although there are some good stories in this book, the disparity of quality throughout, as well as the exclusion of a number of stories that probably should have been included (or at least explained), makes it difficult for me to recommend it wholeheartedly at the price Marvel is asking. Ideally, the first volume in a series called “Deadpool Classic” would bring readers totally up to speed on the character’s early history, but instead it leaves bothersome gaps that readers will have to fill by other means (either by tracking down the issues or waiting to see if they’ll be collected separately) to get the full picture. If you’re a fan of Deadpool and you really want to see how he got his start, then give this a shot, I suppose – just don’t expect the same level of polish the character’s numerous titles receive today.
Rating: 3 out of 5
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